package com.hungtrung.entity;

import com.badlogic.gdx.math.Vector2;
import com.hungtrung.game.TextureManager;

public class Shit extends TrungChatThai{

	public Shit(Vector2 pos, Vector2 direction) {
		super(TextureManager.SHIT, pos, direction);		
	}

	public Shit() {}
	
	
}
